The short version
if you only read one thing, read this- Account neededNONE
- Ads0
- Analytics / tracking0
- Crash reporting0
- Data sold or shared0
- Online play / leaderboardsNONE
- Your pick & best scoresON YOUR DEVICE
- Web playtestPASSWORD GATE
the umpire's call, every time.
It remembers three small things
Who you picked (your starting pitcher), your best scores for batting, pitching and a whole game, and whether you've seen the pitching tips. That's saved on your device, in your browser's storage on the web or the app's private storage on Android and iOS. No names.
It doesn't phone home
No servers of ours, no online play, no leaderboards. Once the game has loaded it makes no network requests apart from loading its own pictures, music and voices.
The web playtest has a password
The web version is for testers, behind a password, like HoopFlick 2 and Ace Flick. Enter it once and the site sets one cookie so it doesn't ask again on that device for 30 days. The password itself isn't stored.
Nothing is watching
No ad networks, no analytics, no crash-reporting SDKs, no purchases, and no access to your camera, microphone, contacts, photos or location.
Where does it go?
pick a piece of data and follow the ballEverything Slug Flick touches ends up in one of four places. Pick one to see where it lands and how long it stays.
Browser storage on the web, app storage on Android and iOS. Never uploaded by the game.
Cloudflare. Serves the game files and checks the tester password.
Only if you turned on Google or iCloud backup. Held by Google or Apple, never by us.
The game never collects it. Strike three, looking.

- Your pick, best scores and the pitching tip → Your device. Saved so the game opens with your player and shows your bests. Kept until you clear site data or uninstall.
- Taps, clicks and key presses → Nowhere. Read by your device in the moment to play; never recorded or sent.
- The tester password check (web) → Web host checks it; your browser keeps one cookie for 30 days so you aren't asked again.
- Connection info (web) → Web host. Like any website, the host sees your IP address and browser to deliver the files.
- A backup copy of your setting (apps) → Your phone's backup, if you use Google or iCloud backup.
- Name, email, location, contacts, photos, payment details, usage analytics → Nowhere. Never asked for, never collected.
The full policy
same story, every detail01Who we are
Slug Flick ("the game") is a baseball game for the web, Android and iOS, developed and published by Jan Aguja, an independent developer in the Philippines ("we", "us"). It is an early prototype, open to testers on the web and not yet in the app stores. This policy covers every version of the game and explains what it handles, where it goes and how long it stays.
02What we collect
Nothing that identifies you. There's no sign-up and nothing in the game asks who you are.
The game does not require an account, sign-in, email address, phone number or any other personal detail. We do not collect information that identifies you, and the game has no server of ours to send anything to.
03What stays on your device
A pick, three best scores and one tip. That's the whole save file.
The game saves the following on your device: in your browser's local storage on the web, or in the app's private storage on Android and iOS.
It does not save:
Your taps, clicks and key presses are read by your device in the moment to play the game. They are not recorded or sent anywhere. The game's music, the umpire's calls and the narrator's cues are recordings that ship with the game; it never listens to you.
If the game later adds anything else worth keeping, it'll be saved the same way, on your device, and this section will list it before it ships.
04The web playtest
For testers, behind a password. One cookie, 30 days.
The web version at slugflick.janapps.com asks for a tester password before loading the game, as HoopFlick 2 and Ace Flick do. The password is checked by our web host. When it's right, your browser is given one cookie holding a scrambled (hashed) form of it, so you aren't asked again on that device for 30 days. The password you type isn't stored or logged by us, and the cookie isn't used for anything else. Clearing this site's data logs you out. The Android and iOS apps don't have a password gate.
05Network & hosting
The game makes no network requests of its own beyond loading its own pictures, music, voices and sound effects. The Android and iOS apps carry those inside the app; the web version loads them from our web host. The game uses your device's built-in fonts, so it doesn't contact font services either.
The web version is hosted on Cloudflare, which serves janapps.com. Like any web host, Cloudflare processes connection information (such as your IP address and browser type) to deliver the files and protect the site from abuse, under its own privacy policy. We don't use that information to identify or track you.
06Third-party services
The game includes no advertising networks, analytics SDKs or crash-reporting SDKs, and no social or sign-in services. We do not sell, rent or share your information with anyone.
When the apps are published, Google Play and the Apple App Store may give us aggregated statistics such as install counts and crash rates, under their own policies. These don't identify you.
07Purchases
The game has no in-app purchases. Pricing for the store versions hasn't been decided. If that ever involves a purchase, the App Store or Google Play will handle the payment, and this policy will be updated first.
08Permissions
- Internet (Android). Declared by the app framework the game is built on. The game doesn't use it to send anything.
The iOS app requests no permissions, and the web version asks for none. The game does not access your camera, microphone, contacts, photos, files or location.
09Retention & deletion
Want your setting gone? Clear it the way you'd clear any app.
- Web: clear this site's data in your browser settings.
- Android and iOS: uninstall the app, or clear its data in your device's settings.
If you use Google or iCloud backup, your device may include the app's saved data in that backup and restore it on a new phone. Those backups are held by Google or Apple under your own account, not by us. There's no copy anywhere else for us to delete.
10Your rights
Depending on where you live, including under the Philippine Data Privacy Act of 2012, the GDPR or similar laws, you may have the right to access, correct or delete personal data held about you. We don't hold any, so the quickest route is on your own device, as described above. For anything else, email us and we'll respond.
11Children's privacy
Slug Flick is not directed at children under 13. We do not knowingly collect personal information from children, and the game doesn't collect personal information from anyone.
12Changes to this policy
If this policy changes, the updated version will be posted here with a new effective date. If a change affects what data leaves your device, such as the web playtest gate, sharing, online features or purchases, the policy will be updated before that change ships.
13Contact
Questions about privacy? Email [email protected]. It goes straight to Jan.