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Barangay Defense

A Filipino-folklore lane defense. Guard the barangay church through twelve nights of tiyanak, aswang, kapre and worse, and hold until dawn.

🧪 Private playtest 🌐 Web 🤖 Android · 🍎 iOS — coming soon

Works on phones, tablets and computers. Best in landscape.

Google Play — coming soon Soon App Store — coming soon Soon

What is Barangay Defense?

Night falls on the barangay and the creatures of Philippine folklore come for the church. You are the Kapitan, the barangay captain. Walk the field yourself, pick up the coins fallen monsters drop, and spend them to summon help: tanods, a slingshot kid, the albularyo, a balut vendor, Lola and her flying slipper, and more.

Every monster plays differently. The Duwende steal your coins. The Sigbin ignore your army and run for the church. The Kaperosa turn ghostly and your blows pass through them. The Batibat put your whole line to sleep. Each new defender arrives just when you need them, as the answer to a new problem. Survive twelve nights, then see how long you last in the night that never ends.

Night 6: the Kapitan and his defenders hold the line as two Tikbalang charge
Night 6: two Tikbalang charge the line.
Night 8: an Engkanto walks out of the portal toward the defenders
Night 8: an Engkanto steps out of the portal.

How to play

One lane, one church, one very long night.

1

Move the Kapitan

Walk left and right with the ◀ ▶ buttons (or A / D). He fights anything in reach, flyers included, and units near him march faster.

2

Grab the coins

Fallen monsters drop coins. Only the Kapitan can pick them up, so go get them before they vanish. They become Ks, your battle money.

3

Summon the barangay

Spend Ks to call defenders from the church. Melee units hold the line, shooters hit flyers, and support units heal or earn Ks.

4

Hold until dawn

Survive every wave. Keep the church healthy for up to ★★★, then spend the barangay's Ambag on upgrades before the next night.

The Kapitan

The barangay captain. The one hero you control directly.

The Kapitan
Hero · Melee · Hits flyers

Kapitan

Armed with a baseball bat and a whistle. He collects every coin, speeds up nearby units, and if he's knocked out he comes back to the church after a few seconds. Four barangay abilities unlock over the campaign:

QPito · Whistle

The Kapitan blows his whistle, launching nearby monsters backwards.

EOrasyon · Prayer

A prayer from the church strikes every monster on the field.

RSigaw · War Cry

Rallies the barangay: +40 Ks and all units attack 60% faster for 5s.

FKampana · Church Bell

The church bell rings: stuns every monster and wakes/cleanses your units.

The Defenders

16 townsfolk answer the call. New ones join as the nights go on. Each has a special skill it uses on its own.

Starter 15 Ks Tanod
Tanod
Melee

Barangay guard. Cheap and loyal. Sprints to the front when summoned.

Itulak! (Sprint) — Dashes to the front line at 3× speed when summoned.

Starter 25 Ks Tirador
Tirador
Ranged

Slingshot marksman. Staggers enemies from range and can hit flyers.

Hampas ng Bato! (Barrage) — Fires a rapid volley of pebbles at the current target.

Night 2 35 Ks Albularyo
Albularyo
Healer

Folk healer. Stays behind allies and burst-heals the most wounded.

Lunas! (Mass Heal) — Heals every nearby ally at once.

Night 2 30 Ks Arnisador
Arnisador
Fast Melee

Eskrima master. Twin rattan sticks strike faster than the eye can follow.

Sinawali (Flurry) — A blur of 6 rapid strikes. Also dodges 15% of melee hits.

Night 3 50 Ks Tambay
Tambay
Tank

The corner tambay, armed with a trash-can-lid shield. Holds the line and stuns enemy groups.

Takpan! (Shield Bash) — Slams the shield, stunning nearby enemies for 2s. Lost if the shield breaks.

Night 3 40 Ks Magbabalut
Magbabalut
Economy

"Baluuut! Penoooy!" The night vendor earns Ks while the fighting rages.

Mainit Pa! (Hot Snack) — Hands out balut: heals nearby allies and hastes them for 5s. Earns Ks passively (max 3 on field).

Night 4 70 Ks Manong Guard
Manong Guard
Shotgun

Security guard. Shotgun blast — splash damage and heavy knockback.

Putok! (Double Blast) — Fires two extra blasts back to back.

Night 5 60 Ks Brgy. Patrol
Brgy. Patrol
Delivery

A tricycle races to the front and unloads Tanods on arrival.

Deploy! (Tricycle Drop) — Speeds to the nearest enemy and drops off 3 Tanods.

Night 5 45 Ks Sorbetero
Sorbetero
Control

Ice cream vendor. Sticky scoops slow monsters; his cart can freeze them solid.

Halo-Halo Freeze — Freezes every enemy near the target for 2s. Attacks slow by 35%.

Night 6 40 Ks Lola Tsinelas
Lola Tsinelas
Ranged Stun

Every Filipino fears the flying slipper. Monsters are no exception.

Tsinelas Storm — Rains 8 slippers on the target area. Normal hits have a 20% stun chance.

Night 6 60 Ks Mangkukulam
Mangkukulam
Hex

Witch of the barangay — on our side, for now. Curses poison; her doll steals wills.

Manika (Voodoo Doll) — Takes control of the strongest non-boss enemy nearby for 7s. Attacks poison.

Night 7 65 Ks Padre
Padre
Holy Splash

The parish priest. Holy water burns spirits and aswang alike.

Agua Bendita — A great splash of holy water. Cleanses allies and strips ghostly immunity.

Night 8 55 Ks Bumbero
Bumbero
Pushback

Volunteer firefighter. The hose hits everything in front and pushes it back.

Todo Buga! (Full Blast) — High-pressure blast that hurls every enemy in front far back. Extinguishes burning allies.

Night 9 75 Ks Mangangaso
Mangangaso
Archer

Mountain hunter with a bow and blessed arrows. Each arrow pierces every monster in line.

Tudla (Aimed Shot) — A triple-damage shot at the toughest enemy in range. Bonus vs flyers.

Night 10 90 Ks Kalabaw
Kalabaw
Charger

Mang Ambo and his faithful carabao. Slow to start, impossible to stop.

Suwag! (Charge) — Charges forward, trampling and scattering everything in its path.

Night 11 100 Ks ?
Babaylan
Shaman

Spirit-caller of the old ways. Strikes with ancestral fire and calls the ancestors to fight.

Tawag ng Ninuno — Summons 2 ancestral warriors for 15s and heals nearby allies.

The Monsters

21 creatures from Philippine myth, recorded in the game's Talaan (bestiary). Each comes with a counter tip.

Night 1 Tiyanak
Tiyanak
Small

Demon infant that lures travellers with a baby's cry. Fast and fragile.

Tip: Dangerous in swarms — a line of Tanods handles them well.

Night 1 Aswang
Aswang
Aswang kin

Shapeshifter who hides as a villager by day. Wounded, it drops the disguise.

Tip: Below half HP it turns into a faster, stronger beast. Finish it quickly.

Night 2 Duwende
Duwende
SmallSpirit

Mischievous dwarf spirit. Can't resist shiny things — especially your coins.

Tip: Grabs coins on the ground. Kill it to get them all back (with interest).

Night 2 Tiktik
Tiktik
FlyerAswang kin

A bird-form aswang whose "tik-tik" grows quieter as it gets closer.

Tip: Flies! Melee units can't reach it — bring the Tirador or the Kapitan.

Night 3 Tikbalang
Tikbalang
BeastSpirit

Horse-headed trickster of the crossroads. Slow — until it charges.

Tip: Its charge scatters the front line. Tambay shields soak it up.

Night 3 Manananggal
Manananggal
FlyerAswang kin

Leaves her lower body behind and takes to the sky on bat wings.

Tip: Spits from above. Ranged units only — keep a Tirador behind the line.

Night 4 Boss Kapre
Kapre
GiantSpirit

Ancient tree giant who smokes an enormous cigar in the balete tree.

Tip: Its smoke slows your army; its stomp stuns. Spread out and keep healing.

Night 5 Sigbin
Sigbin
Beast

Walks backwards with its head between its hind legs. Hunts in the dark.

Tip: Ignores your units and runs straight for the church! Intercept it with the Kapitan.

Night 5 Santelmo
Santelmo
FlyerFireSpirit

St. Elmo's fire — a wandering fireball said to be a lost soul.

Tip: Explodes on contact and sets units ablaze. Shoot it down early; the Bumbero douses it.

Night 6 Mambabarang
Mambabarang
Witch

Sorcerer who commands insects. Her curses crawl under the skin.

Tip: Curses poison from range and she summons beetle swarms. Rush her down.

Night 6 Salagubang
Salagubang
Small

Cursed beetle — one of the Mambabarang's swarm.

Tip: Weak alone. Splash damage clears them fast.

Night 7 Kaperosa
Kaperosa
SpiritUndead

The White Lady of the lonely road. Your blows pass right through her — sometimes.

Tip: Periodically turns ghostly and immune. The Padre's holy water forces her solid.

Night 7 Pugot
Pugot
Undead

Headless ghoul that haunts old trees. Tough as bark. Its head has a mind of its own.

Tip: Heavily armoured. When it falls, its head keeps rolling — finish that too.

Night 7 Ulo
Ulo
UndeadSmall

The Pugot's head. It bites.

Tip: Fast and fragile.

Night 8 Engkanto
Engkanto
Spirit

Beautiful, fair-skinned spirit of the forest. Heals its kin and enchants the unwary.

Tip: Heals nearby monsters and charms your units. Snipe it first.

Night 8 Boss Bungisngis
Bungisngis
Giant

One-eyed giant whose laugh shakes the hills. Its tusks can shatter stone.

Tip: When it laughs it attacks twice as fast. Its slam stuns everything nearby.

Night 9 Wakwak
Wakwak
FlyerAswang kin

Giant night bird with blade-like claws. It dives for the weak ones at the back.

Tip: Flies over your front line to hit healers and snipers. Keep ranged support near them.

Night 9 Berberoka
Berberoka
WaterGiant

Swamp monster that drains a river dry and lures prey into the mud.

Tip: Sucks your units toward it. Don't let the front line clump up in front of it.

Night 10 Batibat
Batibat
SpiritGiant

Enormous spirit that sits on sleepers' chests. Everything near it gets so... sleepy.

Tip: Puts units to sleep. Sleeping units wake when hit — or when the Kampana rings.

Night 10 Nuno sa Punso
Nuno sa Punso
SpiritSmall

Old man of the anthill. Step on his mound and be cursed. He pops up where you least expect.

Tip: Emerges right in front of your line. Its curse weakens your units' attacks.

Night 12 Boss Bakunawa
Bakunawa
GiantWater

The great sea serpent who swallows the moon. Tonight it has come for the barangay.

Tip: Its eclipse darkens the sky and calls fire spirits. Bang pots, ring bells — and hold!

Twelve Nights

Three acts, each night with its own story, weather and new monsters.

Act I · Dilim
Darkness
1
They Come at Dusk

Whispers spread through the barangay. Something stirs at the tree line.

2
Little Thieves

Coins vanish from pockets. Something small giggles in the dark.

3
Hooves on the Road

The ground shakes. The Tikbalang have found the barangay.

4
The Smoking Giant

Cigar smoke drifts from the old balete tree. The Kapre is awake.

Act II · Sunog
Fire
5
Fire in the Fields

Balls of fire drift over the rice paddies. Dogs howl at shapes that walk backwards.

6
The Insect Witch

Beetles crawl out of the walls. Someone in the barangay has been cursed.

7
White Lady of the Road

A woman in white stands at the side of the highway. She has no face.

8
The Laughing Giant

Laughter rolls down from the mountains like thunder.

Act III · Laho
Eclipse
9
Wings and Water

The river has run dry overnight. Great wings blot out the stars.

10
Sleepless

The whole barangay is drowsy. Anthills have appeared in every yard.

11
The Long Night

The moon is turning red. Every creature of the dark is on the move.

12
Eclipse

The Bakunawa rises from the sea to swallow the moon.

After Night 12 — Walang Katapusang Gabi (Endless). The night never ends: every monster in the islands, wave after wave, a boss every fifth wave. How long can the barangay hold?

Also in the game

 

🏠

Barracks & upgrades

Rank up every unit (perks at Rank 3 and 5), and strengthen the Kapitan, the church and your abilities.

🎒

Choose your loadout

Bring up to 6 units into battle, 8 with the Bayanihan upgrades. Which ones depends on the monsters you'll face.

📖

Talaan (Bestiary)

Meet a monster for the first time and you get a card with its legend and a counter tip. Look them up anytime.

💀

Hard mode

Monsters have double HP and hit twice as hard, and nights pay 50% more Ambag.

📱

Phone, tablet or PC

Touch controls or keyboard (A/D to move, 1–8 to summon, Q E R F for abilities), in landscape or portrait.

🚫

No ads, no accounts

No sign-up, no tracking. Your progress is saved on your own device.

FAQ

 

How do I play it?

Tap Play on the web. It runs in the browser on phones, tablets and computers, with nothing to install. Landscape works best on a phone.

Android and iOS versions are on the way. The store links above will work once they're out.

Why does it ask for a password?

The game is still in development and in a private playtest. If you're a tester, use the password Jan gave you. Your browser remembers it for 30 days.

Want to help test? Email [email protected].

Is my progress saved?

Yes, on your own device. On the web it's saved in your browser, so it stays on that phone or computer. Clearing your browser's site data (or using a private window) starts you from Night 1 again. Progress doesn't carry over between devices.

Does it cost anything?

The web playtest is free. Pricing for the store versions hasn't been decided yet. There are no ads.

What's a barangay? What are Ks and Ambag?

A barangay is the smallest unit of local government in the Philippines, roughly a village or neighborhood. It's led by a Kapitan and kept safe by tanods, volunteer watchmen.

Ks is your money during a battle, for summoning units. Ambag ("contribution") is what the barangay pools together after each night, spent on upgrades in the Barracks.

Are the monsters real folklore?

Yes. Every monster comes from Philippine mythology: the tiyanak, aswang, manananggal, kapre, tikbalang, duwende, sigbin, Bakunawa and more. Their in-game abilities are based on the legends, like the Tiktik whose "tik-tik" gets quieter as it gets closer, or the Bakunawa that swallows the moon.

Is it OK for kids?

The art is cartoony and there's no blood or gore, but the monsters are drawn from folk horror, and some of them (the manananggal, the tiyanak) can be spooky for young children. Best to take a look first.

Does it need internet?

The web version needs a connection to load. Once it's open, the game itself doesn't send anything anywhere. The mobile apps will play fully offline.

I found a bug / I have an idea.

Please send it to [email protected]. A screenshot and which night you were on help a lot.

Developer

Barangay Defense is an independent game made by Jan Aguja in the Philippines. For questions, feedback or support, email [email protected].